﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class PrefabWidget : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        RectTransform rt = this.GetComponent<RectTransform>();
        rt.anchorMin = Vector2.zero;
        rt.anchorMax = Vector2.one;
        rt.offsetMin = Vector2.zero;
        rt.offsetMax = Vector2.zero;
        rt.localScale = Vector3.one;
    }
}
